Commands

Everything you can type at the sims. A dot, a name, sometimes an argument.

Every one of these is also a button on the dashboard — the window is a convenience over this list, never a separate set of powers. .help prints the live list in game, which is generated from the same registry this page is checked against.

The full set

Type Also Arguments What it does
.help Lists every command you can use
.dashboard party · nearby · commands Opens the dashboard at that page
.buffme .buff mage · fighter A nearby buffer casts a suite on you. See Town life
.invite [name] Puts your target — or a named nearby sim — into your party
.inviteme .join [name] Asks your target’s party to admit you as a guest
.dismiss <name> Removes that sim from your party
.party fill [n] · follow · protect · farm Builds a party from nearby sims, or sets how it behaves
.role tank · healer · buffer · dps · auto Declares the job you are playing. See Party jobs
.assist me · not-me · auto · <member> Decides whose target the party kills
.simrole <member> <job> Sets the job a sim member plays
.smartroam on · off · stay · easier · better · status Lets the party move you to better XP. See Smart roam
.nearby .whois Lists invitable sims within 1,500 units
.crystallize [itemObjId] [confirm] Has a dwarf shop break a drop down into crystals. See Shops

on and off work anywhere enable and disable do.

Targeting

Three commands act on a specific body: .invite, .inviteme and .dismiss. None of them guesses.

You do What happens
Target a sim, type the command It acts on that sim
Type a name The name resolves against the relevant set — nearby sims for .invite, your own party for .dismiss
Type a partial name matching several sims It lists the matches and does nothing
Type nothing, with nothing targeted It refuses

That last row used to work differently — a bare .invite would grab whoever was closest.

“we dont want it to work like that anymore - inviting nearby - u must target and use current player target.”

— drizzlx, 2026-08-07

What you see: a command that cannot find what you meant says so by name, rather than acting on a body you never looked at.

Level band

.invite and .inviteme both refuse a sim more than 9 levels from you in either direction.

Lineage lets you party anyone. Only a spread of 9 or less earns full experience — past it you drop to 30%, then to nothing. The band matches the 100%-XP window so a party never quietly costs you XP.

Timing

A command does not fire inside your keystroke. It is resolved immediately, then handed to the sim, which acts on its next decision beat — up to 700 ms later. See How the world thinks.

What to look out for

You see Why it’s suspect
A command answers this world is running without simulated players The world booted without a sim population. Nothing sim-backed will work in it
.invite refuses a sim standing right beside you Check the level gap first — the band is ±9
A sim you dismissed is still following Dismissal removes it from the party; a field party may still be working the same spot you are
.role refuses a job Your class cannot fill it. The refusal lists the jobs it can
A typed name does nothing and lists two sims Ambiguous match — it will not pick for you. Type more of the name

The dashboard · Party jobs · Sim party mechanics · Smart roam


Checked against the command registry in core/command/CommandRegistry.java and the shell’s registration block, which is also what .help renders — so this page and the in-game list are built from one source.

← back to l2everdream.com